[Games] Ubisoft apologizes saying it is being pressured to make PC games to 30 fps.

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A few days ago the Ubisoft created an immense controversy when saying that the games looked better to 30 fps than to 60 fps. Recently an Ubisoft team visited a school to ask about their work at the company when a student asked "What the hell happened to the Watch Dogs?”To which an online programmer at the company responded by saying that they had to send a copy to the console companies (Sony and Microsoft) and that they told them what they could keep in the game and what they would have to remove.

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Watch Dogs may remain in the history of video games because it is not only the beginning of the end for Ubisoft but potentially the beginning of the slowdown in the evolution of games. When it came out several months ago, the game generated a lot of controversy by demonstrating not only a much lower quality than what had been demonstrated at E3 2013, but rather bad gameplay on the PC. Most surprising of all was the fact that the graphics quality of the game on the PC was not that much better than on the consoles, despite the fact that the PC hardware is about 3 years ahead of the consoles. At the time, it was blamed that the game was also released for PS3 and Xbox 360, which partly undoubtedly reduced the game's potential.

During the visit to the school it was said that due to limitations, the latest Ubisoft games have been made at 30 fps and that consoles have been pushing for PC games to be equally limited to 30 fps, although PCs are capable of doing much more.
It is expected that this does not fall very well among PC gamers and that this causes a drop in sales, so why Ubisoft has no problem announcing blatantly that will limit the graphics on the PC? There are a number of answers to this question and most of them do not describe a laughing future for either Ubisoft or the world of video games in general.
Nowadays consoles already limit programmers when making a game for all platforms, if the PC's processing capacity was not much higher than that of consoles. But on the other hand, consoles, being much cheaper than PCs, have many more players and therefore a more significant number of sales, that is, they are vital to the success of a game. If Sony alone says that it does not give permission for a certain game to be released on PS4 if the producer does not yield to some requirements, Sony is losing as much as the producer, because in this case Microsoft wins with an “exclusive” title because PS4 you won't have it and Xbox One will have it, even if the PC also has it (as was the case with Titanfall). Now if both companies make this ultimatum together, the game's producer is in a very complicated situation since without sales on the consoles ... Until today there has been a symbiotic relationship (like that between spiderman and the "venon" symbiosis) between the consoles and game producers, given that consoles also need games, otherwise they will stop selling, and if until this year the consoles did not make demands that were too extreme for producers, this apparent union between Sony and Microsoft against the gaming PC is something scary. If fashion catches on and other companies start to be afraid of consoles and yield to their demands, the blow to game development will be devastating, profoundly limiting hardware development, ending up almost stagnating the evolution of games and reducing the amount of money. that enters the industry.

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Recent games like Lord of the Rings: Shadow of Mordor e Rise: Son of Rome, which are poorly programmed for the PC and therefore do not take advantage of much of the computer hardware, leads many to believe that this dark future has already begun, others pin their hopes on companies such as Nvidea and Radeon, which for being Microsoft partners and Sony and essential for the construction of each PS4 or Xbox One that is manufactured, will have something to say in relation to all this since they from the companies most affected by it all.

2 COMMENTS

  1. “If Sony alone says that it does not give authorization for a certain game to be released on PS4 if the producer does not yield to some requirements, Sony is losing as much as the producer, because in this case Microsoft wins with an“ exclusive ”title because the PS4 will not have it and Xbox One will have it, even if the PC also has it (as was the case with Titanfall). ”

    Microsoft would have paid a "considerable" amount to have Tintafall as exclusive. But that "considerable" amount was not enough to continue launching the game as exclusive, which is why the next version will be "global"

  2. Nvidea = / = Nvidia

    AMD is responsible for the CPU (APU) manufacture of both PS4 and Xone

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